Cinesys Inc.

Turning ideas into reality

The Foundry
The features inside NUKEX deliver a compositing solution which is much more than just the sum of its parts.
NUKEX gives artists greater creative freedom through an integrated workflow, dramatically increasing the efficiency of core compositing tasks. The extended tool set allows artists to work efficiently, interactively and in the context of the visual effects process - without having to leave NUKEX to perform some tasks in external software packages.
Offering VFX users two different
NUKE products enables facilities of all sizes to implement a solution to fit their artist and customer needs. NUKE and NUKEX are fully script compatible, with NUKE capable of viewing and rendering nodes created using the extended NUKEX toolset, allowing artists and studios work collaboratively.
OCULA is a unique collection of plug-in tools for NUKE that solve common problems with stereoscopic imagery, boost productivity in post production and ultimately help deliver a more rewarding stereoscopic viewing experience.
The plug-ins are designed to automatically replicate key processes on left and right channels and help artists polish and refine stereoscopic material, literally removing headaches from the final viewing experience. OCULA, created by The Foundry's SCI-TECH Award®-winning R&D team, uses algorithms to work out the geometrical relationship between left and right cameras and generate disparity maps.
Disparity maps track and correlate the differences in positional space and movement between corresponding pixels in the left and right cameras, delivering pixel-level control over images. Knowing where disparities occur, OCULA tools apply corrections by warping, stretching and squeezing only the areas of an image that require treatment. Image manipulation using disparity maps is different to the X, Y or Z-axis shifting of images, where only whole image planes are being shifted.
These building blocks enable OCULA to assist in correcting issues such as vertical alignment and localised colour density differences, saving artists a huge amount of pain in performing day to day tasks such as keying and tracking which can become very cumbersome on uncorrected footage.
The OCULA plug-in set contains additional tools that facilitate the copying of rotos and paint strokes from one eye to the other, reduce interaxial separation, create new views from a stereo pair and generate per-view depth maps. All corrections can be made to the left and right eye channels either together or separately, minimising or eliminating discomfort from the stereo viewing experience.
MARI allows artists to concentrate on painting detailed, multi-layered textures directly onto 3D models in a fluid and natural way. MARI was originally conceived at Weta Digital, because no existing commercial product could handle the complex, highly detailed look development work required by films such as District 9 and Avatar.
MARI has been designed by artists to give them immediate feedback, in context, working with multiple interacting models from any angle and in animated motion. MARI's responsive creative toolset allows painting to be completed in a single application, reducing the need to export, paint in 2D and re-import.
Adept at scaling, MARI will adapt to deliver on often unforeseen production requirements.
Scalable, Future Proof and Fast
Paint super high-resolution textures and millions of polygons; datasets which would kill competitors.
Pipeline Integration Through Python
MARI provides open interfaces for integration, automation and customisation, allowing artists and departments to set-up, work and publish confidently and efficiently.
Artistic Paint Feel
Designed and proven by artists, MARI's finely finessed paint feel employs a projection "paint and bake" approach, is intuitive and flexible, supporting a wide range of non-destructive tools. Paint fluidly with no brush lag, even on large datasets.
Work in Context - Avoid Round Trips
Multiple models can be painted together with animation of geometry and textures. Work with your animated shot cameras to see your assets in their intended context – don't waste time switching focus and repairing inconsistencies.
Powerful Image Processing Tools
Image warpers, colour correction, layer and surface shading facilitate easy manipulation of reference imagery and a high level of interactive adjustments to achieve a final look.
Seamless Textures
You'll never have to waste time fixing a seam between textures again - even when working with multiple UV tile sets.
Background Data Management
Management of textures and models happens seamlessly in the background, so the artist spends more time focussed on painting. View your whole dataset at once without loading or unloading any part of it.
Quick to Learn, Easy to Use
Tool tips, head up display, marking menus "Pie Tool", customisable menu layouts, quick start manual, tutorials videos and assets, all make MARI quick and easy to adopt.
Production Proven
MARI has been central to one of the toughest and most demanding CGI projects of recent times: Avatar.
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